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Location : HOME > Report > Digital Devices/Media/Broadcasting > Video Game
World Video Game Markets - data & forecasts up to 2020
Publisher IDATE
Date 2016-06-07
Quantity 80 pages
Type Report
Price

Print

Trends, analyses and in-depth market outlook

The global video game market (including equipment) will grow from 74.5 billion EUR in 2016 to 107.6 billion EUR in 2020 (+9.6 % per year on average).

This study follows the development of key indicators for the sector over the next five years and delivers an appraisal of key segments: • Home consolesHandheld consolesMobile gamingComputer games

It also takes a look at the core trends shaping the sector: industry concentration that is redrawing the market, technological innovations such as virtual reality that are opening up new segments, changes in user habits with the development of multi-screen games, e-Sport, etc.


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