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Location : HOME > Report > Digital Devices/Media/Broadcasting > Video Game
Social Gaming:Virtual Crops Yield Real Profits
Publisher eMarketer
Date 2010-06
Quantity 13 pages
Type Report
Price

Print
Executive Summary
US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)
Key Questions

The eMarketer View

Social Gaming at a Glance

US Social Network Users and Social Gamers*, 2009 & 2012
Online Gaming Activities of US Internet Users, February 2010 (% of respondents)
Daily Online and Offline Activities Among US Internet Users, March 2010 (% of respondents)

The Business of Social Gaming

US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)
Preferred Social Game Payment Method* According to US Females**, January 2010 (% of respondents)
Amount Spent on Select Social Games According to US Social Gamers, March 2010 (% of respondents)
Attitudes Toward Gaming Among US FarmVille Players and Average Console Gamers, March 2010 (% of respondents)
Use of Virtual Currency in Social Games According to US Social Game Players , January 2010 (% of respondents)
Advertising
Leading Advertisers on Social Networks, Ranked by Total US Display Ad Impressions, May-July 2009 (millions)
Frequency with Which US Females* See Brands Affiliated** with Social Games, January 2010 (% of respondents)
US Social Game Players Who Feel They Have Been Misled by an Ad* , January 2010 (% of respondents)

Top Games, Developers & Networks

Profile of Select Social Game Publishers, 2010
Social Networking Sites Where US Social Game Players Play, January 2010 (% of respondents)
Top 15 Games on Facebook, Ranked by Monthly Active Users Worldwide, May 2010
Top 15 Games on MySpace, Ranked by Monthly Active Users Worldwide, May 2010
Social Games Played by US Social Game Players, January 2010 (% of respondents)
Favorite Social Games According to US Females*, January 2010 (% of respondents)

Audience Demographics

Gender
US Social Game Players, by Gender , January 2010 (% of respondents)
Online Gaming Activities of US Internet Users, by Gender, February 2010 (% of respondents in each group)
Age
Online Gaming Activities of US Internet Users, by Age, February 2010 (% of respondents in each group)
Demographic Profile of US FarmVille Players*, March 2010 (% of respondents)
US Social Game Players, by Age, January 2010 (% of respondents)

Conclusions

Related Information and Links

Related Links
Contact
Report Contributors

List of Charts

US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)
US Social Network Users and Social Gamers*, 2009 & 2012
Online Gaming Activities of US Internet Users, February 2010 (% of respondents)
Daily Online and Offline Activities Among US Internet Users, March 2010 (% of respondents)
US Social Gaming* Revenues, by Type, 2009 & 2012 (millions)
Preferred Social Game Payment Method* According to US Females**, January 2010 (% of respondents)
Amount Spent on Select Social Games According to US Social Gamers, March 2010 (% of respondents)
Attitudes Toward Gaming Among US FarmVille Players and Average Console Gamers, March 2010 (% of respondents)
Use of Virtual Currency in Social Games According to US Social Game Players , January 2010 (% of respondents)
Leading Advertisers on Social Networks, Ranked by Total US Display Ad Impressions, May-July 2009 (millions)
Frequency with Which US Females* See Brands Affiliated** with Social Games, January 2010 (% of respondents)
US Social Game Players Who Feel They Have Been Misled by an Ad* , January 2010 (% of respondents)
Profile of Select Social Game Publishers, 2010
Social Networking Sites Where US Social Game Players Play, January 2010 (% of respondents)
Top 15 Games on Facebook, Ranked by Monthly Active Users Worldwide, May 2010
Top 15 Games on MySpace, Ranked by Monthly Active Users Worldwide, May 2010
Social Games Played by US Social Game Players, January 2010 (% of respondents)
Favorite Social Games According to US Females*, January 2010 (% of respondents)
US Social Game Players, by Gender , January 2010 (% of respondents)
Online Gaming Activities of US Internet Users, by Gender, February 2010 (% of respondents in each group)
Online Gaming Activities of US Internet Users, by Age, February 2010 (% of respondents in each group)
Demographic Profile of US FarmVille Players*, March 2010 (% of respondents)
US Social Game Players, by Age, January 2010 (% of respondents)

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