Despite the profound changes that are going through it, the global market for video games will resume a new period of growth by jumping from EUR 53.9bn in 2013 to EUR 82.1bn in 2017.
This study follows the development of key indicators for the sector over five years and makes an appraisal of the key markets: • Home consoles • Handheld consoles • Offline games • Online games • Mobile phone games
These deliverables are part of theVideo Game watchwhich covers: - A yearly updated dataset - A yearly updated status report - Three market insights - Direct access to lead video game analysts